Hacking wearables and Internet-of-Things
For experts and curious minds, collaborate with new people to learn about and create wearable and connected technology. Come challenge yourself with awesome hardware to hack on!
This event is for those willing to innovate, create and make! Undergrads, grads, developers, engineers, designers, makers and do-ers. We want to see you there!
Our goal is to make hardware education accessible, approachable, and affordable to you. Join us and our great mentors for a weekend of discovery and learning.
Prizes
$1,895 in prizes
Best Overall Hack
1x Amazon Echo
1x Pebble Time
2x Arduino Kit
1x Minecraft Sword
1x Minecraft Pickaxe
1x Package of Forta Coffee
Runner-up Software
1x Pebble
1x Minecraft Sword
1x Minecraft Pickaxe
1x Package of Forta Coffee
Runner-up Hardware
1x Pebble Time
1x Arduino Kit
1x Package of Forta Coffee
Best Software
1x Amazon Echo
1x Pebble Time
1x Pebble
1x Minecraft Sword
1x Minecraft Sword
1x Package of Forta Coffee
Best Hardware
1x Amazon Echo
1x Pebble
2x Arduino Kit
1x Minecraft Sword
1x Package of Forta Coffee
Devpost Achievements
Submitting to this hackathon could earn you:
How to enter
Buy your tickets here!
wearhacksnewyorkcity.splashthat.com
Judges

Nate Beatty
CEO IrisVR

John Azubuike

Mike Cousins
Keen Home

Linda Sellie
CS Professor NYU Tandon
Judging Criteria
-
Innovativeness/Creativity
Is it something new? Have you never seen an idea like this before? Does it strike you as being original? Does the project go beyond traditional rules, patterns, and/or definitions? Is the new idea meaningful? -
Technical Difficulty
Does the project require skill to assemble (and is mostly assembled)? Does the project demonstrate a lot of thought? Were multiple devices/APIs meaningfully used as part of the project? -
Usability/Quality
How close is the project to being usable/final project? Is the project usable for many (different) people? How complete is the project? -
Design
How aesthetically pleasing is the project? Did thought go into project design? Does the project combine quality design with quantitative complexity? -
Impact/Viability
Would this help improve quality of life? Is this something the participants are interested in pursuing further? Does the project consider a broader world view?